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as i commented i used windbg to dump those structures sample code used for walk through #include <iostream> //01 #include <list> //02 #include <vector> //03 #include <map> ...


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you created those structures or you pulled it from somewhere ? basically these are template classes and not structures where did you get the size of 0x1c for std::string it is 0x18 0x10 for buffer or Pointer (static small string or malloced() bigstring ) 0x4 for Actualsize or_Mysize 0x4 for Reservedsize or _Myres like typedef struct _FOO { union _Bx { char ...


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