if you want to search references for intermodular functions (calls to dll libraries) , go to : searche for -> All intermodular calls.
if you want to search for all readable labels (including that every human readable function) go to : searche for -> Name in all modules , or current module.
As @Nirlzr correctly mentioned, netstat -ape | grep <proc_name/pid> will show you the active connections of a process. It might be just enough for you but there are some cases where it would not.
netstat has some blind spots -- it only shows connections at a certain point in time. Therefore, connections which closed quickly and every ...
Right-click on the disassembly line above in OllyDbg and choose Follow in Dump. That will tell OllyDbg to navigate to address 7FEEC617750 in the dump pane and allow you to see the memory at that address:
To see what accesses and writes to the memory at that address, right-click in the dump pane on the first byte of memory at that address and set a hardware ...
The symbol table of readelf (.symtab) shows you the offset of each symbol from the base of the section the symbol is in.
As you showed us, when you listing the table you get something like that:
$ readelf --symbols <filename>
Symbol table '.symtab' contains 471 entries:
Num: Value Size Type Bind Vis Ndx Name
0: 00000000 ...
Following OP's other questions, assuming Windows OS
This can be achieved with many 3rd-party solutions for Windows, choose the one which fits best to your needs:
Proxifier allows network applications that do not support working
through proxy servers to operate through a SOCKS or HTTPS proxy and
Note: This does not answers the question using x32dbg/ollydbg, but another tool. (I can't seem to be able to post a comment). My apologies if it is off topic.
You can try with Cheat engine (CE).
If yes, download the installer-less release, because the installer includes crap:
I assume you downloaded it and extracted it at this point.
This software has a ...
Calling this function Get_PE_section_address is rather misleading since it doesn't generically get "the address of a PE section", but rather is used to get the virtual address of the Section Table entry for the first section with a 0x00 as the 5th byte of its section name, iterating through sections backwards starting from the second-to-last section.
So for ...
Lets take this small example code:
int foo (int a)
return a ? a << 2: 1000;
printf("The result of foo(10) is %d\n", foo(10));
Once in assembly we get:
400506: 55 push %rbp
400507: 48 ...
Your intuition is correct. Changing the starting address of the Thread via SetThreadContext will change the entry point. Here is a C++ snippet to verify our claims
DWORD WINAPI orig_entry( LPVOID param)
MessageBoxA(0, "Original Thread Entrypoint called", "", MB_OK);
DWORD WINAPI ...
This is RIP-relative addressing. Basically, it is adding 0x144ed to the address of the very next instruction - i.e. rcx = rip + 7 (since this instruction is 7 bytes) + 0x144ed. In IDA, that instruction is located at 0x404 so it is adding 0x144ed to (0x404+7) = 0x148f8
The comment of Guntram Blohm explains your situation. Since you put the breakpoint at call, the instruction is not executed yet, and you do not see the returned address is pushed in the stack yet. But if you let it execute (for example by typing si), then you will see the returned address is pushed into the stack.
Your question is a bit unclear as you first say "Class C has a method "addListerner" which points to an attribute (this + 0x34).", then D::addListener(this + 0x34);. Typo?
Also, you should read about (typical) implementations of multiple inheritance. Assume your classes B, C, D have methods b, c, d respectively. A will inherit all of them. Now, if A does ...
Based on TERA's message forums, it sounds like it's a poorly developed game. Running an AV product causes it to crash, running TeamSpeak causes it to crash, and using a firewall causes it to crash.
Regarding the mov large dword ptr ds:3, 0Dh, my guess would be that this is code intended to force a crash, and sub_8130E0 logs error messages. The decompilation ...
this is from win7 but that shouldn't matter much
ProcessHeap From Peb of current Process
0:000> dt ntdll!_PEB ProcessHeap @$proc
+0x018 ProcessHeap : 0x00430000 Void
heap Stat For the same
0:000> !heap -s @$proc->ProcessHeap
Finally I've found an answer.
After parsing result lies into $rbp-0xdo
(gdb) x/8w ((int*)($rbp-0xd0))
0x7fffffffdf90: 0x00000000 0x00001111 0x00002222 0x00003333
0x7fffffffdfa0: 0x00004444 0x00005555 0x00006666 0x00007777
when input is 0000:1111:2222:3333:4444:5555:6666:7777
So $rbp-0xb8 (var_b8) is similar to $rbp-0xd0+0x18, ...
not sure what your question is
do you mean you get different address for the function every time you load it?
if yes then disable ASLR (address space layout randomization)
you can use the linker switch /DYNAMICBASE:no to make the exe load at a fixed address every time (this is not production friendly disabling ASLR is a security risk)
source as it is ...
This type of breakpoint is done through the use of hardware breakpoints. Hardware breakpoints set the debug registers for the thread context (dr0-dr3). The first four debug registers specify the address for the breakpoint, dr7 enables you to specify the condition for each hardware breakpoint set (write, general access, execute).
IDA implements this in its ...
Port I/O works similar to memory I/O, so the low byte (08) will be written to the port 3CE and the high byte (0xFF) to the port 3CF.
Example from Use of bitplanes in mode 12h:
The index port of the Graphics Controller (part of the VGA interface) is at
$3CE. The data port is at (index+1), so $3CF. If we want to write a 4 to index
2, we do: Port[$3CE]:...
i found a tool for unpacking UPX x64.exe it work for me.
it is called XVolkolak v0.22 i found it here: http://ntinfo.biz/index.html
its a universal tool so it can unpack other packers to.
Have a nice day.
So, the term copy_block seems to be an invention of the forum poster. It is not specific to Tricore but a general approach used in many embedded firmwares to solve the following problem:
The firmware runs from read-only flash memory, but in some situations you need parts of it in RAM, either because you need writable data, or for speed (often code in RAM ...
In the case you've outlined where the same offset from multiple static addresses modifies the same value, that lets you know that those addresses all lead to the same structure.
You're trying to understand why that's the case when it seems like there should only be one static address ultimately housing a value, right? That's a completely understandable ...
IDA is displaying the Relative Virtual Address based on the base address of the binary (or on that you supply before loading the binary). The reason this is different from the actual address is because it is mapped into memory. The Relative Virtual Address (RVA) is BaseAddress + Offset, if you find the offset address and add it to your at rest binary base ...
NIA = CIA + EXTS(LI || 0B00)
The || notation denotes concatenation. So if you take LI
0x6A -> 0b1101010
And add two zeroes:
0b1101010 || 0b00 -> 0b110101000 -> 0x1A8
You get: NIA = 0x100004C8 + 0x1A8 = 10000670
base16 0x480001a9 == base2 1001000000000000000000110101001
chop of 5 upper bits and two lower bits for LI = 000000000000000001101010 = 0x6a
shift left 0x6a by two 0x6a << 2 = 0x1a8
add current instruction Address 0x100004c8 to the result 0x10000670 is the Target Address
since LK = 1 put 0x100004cc in link register
a simple python demo (...
you mean you want to search for a hex pattern in an arbitrary file using your own code either in python or c ?
have you considered using regex or grep to satisfy your needs ?
there are certain things you should be aware of
1) file offsets will not be equal to virtual offsets
2) even if you manage to map the file you may have to deal with aslr
2) you ...
Actually, you said what is the solution: use offsets. You can get the offset for that function, global or whatever using the following IDA Python:
Python> hex(here() - idaapi.get_imagebase())
It subtracts from the address under the cursor the base address of the database. Then, you can tell your friend the offset and she/he will have to go to ...
One (or both) of you can just rebase the program and that should display all the addresses as being the same. If you want him to rebase his program to be the same as yours, figure out your base address (scroll to the top of your .exe in Text View) and then have your friend go to Edit -> Segments -> Rebase Program... and when prompted have him put in your ...