Questions tagged [lua]

Lua is a lightweight, embeddable, multi-paradigm, dynamically-typed programming languague.

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Decrypting Lua Files from game

I'm truing to decrypt LUA scrpits from cocos2dx game (for wiki). Links to files of game: libhellolua.so (cocos2dx external library) example encrypted LUA-scripts (*.abc files) I was reading a ...
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1answer
2k views

Decrypting Lua Files

I am trying to decrypt a lua file which has been encrypting using a key. Some background to the LUA file. Its from an android Game i decompiled the APK and found that all the lua files are encrypted. ...
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How to decompile these LUAs from the Bookworm Adventures games?

I'm trying to decompile the LUCs (customly extensioned LUAs) from both of the games but they won't decompile, they aren't encrypted and use LUA version 5.0.2 (32-bit) according to the game's code. ...
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190 views

Finding lua addresses with ida

I tried to find lua_pcall, lua_newthread, luaL_loadbuffer, lua_tolstring, lua_pushcclosure and lua_pushinteger functions with IDA decompiler but I didn't find them. Can someone please tell me what is ...
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180 views

Taking a luac file and making a modification

I have a luac file for a program I use. I'd like to make a modification to this file to call a function from another luac script. My understanding of the way luac works is the first few bytes are the ...
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0answers
131 views

Finding lua C functions compiled binary

So i am trying to "hack" a game however not for cheating purposes. I am looking to extend the games scripting functionality through a DLL that can look for processes and return them. The game I am ...
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1answer
252 views

FLIRT Signature Applied, IDA shows references but no auto rename?

So, I have a program which I am 99% sure it is using Lua as when I look at string references I see this: Which I am understanding that somewhere in this program they have statically linked a Lua C or ...
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2answers
971 views

Need help with reverse engineering camera-related information in a video game

I've posited a similar question over on the Game Development StackExchange, but I'm going to refine it, elaborate, and piecemeal a more R.E.-specific context with the hope that someone out there has ...
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Reversing Luac (is there a way to get proper variable names)

I've been trying to (reverse) a Lua script to source code again. Only problem I've got is that all variables are named "L**", is there a way to decode that ? it looks like this if I decompile it with ...