The code of the functions is still valid but now the
_data segment keeps losing 6 bytes everytime I fix it by pressing
G going to
42A000 fixing what it undoes then I scroll down a bit and scroll back up and I'll notice
42A000 is completely gone when I go into Hex View I'll notice it doesn't show the 6 bytes.
Also going bit lower I noticed my string started to get lost too when I started I had a bunch more strings then I have now the first string is cut half way with a bunch of fake assembly code.
My strings keep disappearing one by one each time I work on re-factoring it.
Is there a way to re-position / move this string / constants information or maybe keep it blocked from being de-synced.
Whats the cause of it? I checked all the functions I've edited they all start and end with the same addresses as a fresh original none re-factored load of the same file.
Here's a few pictures of the problems.
There are the errors in the output that get generated as I scroll down.
This is how it looks good when I use
This is what happens when I scroll a full screen view away from
42A000 then come back 6 bytes are lost. I'd like to add that
align 800 I've added it only had
align 1000 but that's because there was a bunch of zero bytes there so I guess the
align just hides em for now I'll use them if I need to later.
Here is the Hex-View after a screw up, you can see the first 6 are not in use.
Here you can see the first String is
Player leaving game %s',0AH, 0 which isn't even on the strings of the Hex-View above that's how much strings are lost so far.
When you scroll down far enough then scroll back up it even makes more of a mess.
Any advise what I should do? I'll probably start from a fresh revision of the exe and slowly start fixing things up and looking at the bottom each time to see if anything messes up. Or is there a way to find out what screwed it up? or maybe a way to prevent further screws up in the future? to be honest I recall it screwed up on a fresh project as well just the first time it messed up it just kept undoing my changes with Keys