.toc is a table of contents files that always starts with the header 1rrs.
It also contains directory and file paths at offsets that will relate to the data file.
Where should I start trying to use the
.toc to extract from the
Full Disclosure is always appreciated. This seems to be a ("the"?) data file for FASA Studio's "Shadowrun". Anyway, the data file contains enough recognizable items to get a good start (PNGs, Unicode text). Data seems to be aligned on 16 bytes, padded with what seems to be random trash.
PNG images are a good start; you can extract them 'manually' (I used 0xED) and see if they are well-formed. The few I tried were, and the all-but-one last data block should be a PNG image, according to the toc file. I located it at
0x82A72D0, with a length of
Then I checked the data around the last PNG file name in
core.toc for these bytes. Bingo - not a huge challenge.
The initial part of the toc file is unknown but may be a fast look-up table. I didn't cross-reference this any further with what follows. After that, the following data can be found per each file:
4 bytes length (little endian) 4 bytes offset 8 bytes unknown (perhaps checksum, perhaps file data/time, who knows?) 3 bytes name length -- possibly only the first 2 though, 3 bytes is rare # x bytes name
Right after the block of file names more stuff appears, I couldn't think of a use for it. You could extract all file names, count them, and see if this is relevant. It seems it isn't as the file name block contains everything you were looking for.
# Ah-- for the first file, this
name length is
0x0E 0x00 0x01. Seems the third byte indicates something else, then. I found 2 so far with a
0x01, both are 'pathless' files.