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I like the idea of Reverse Engineering API's and creating bots/scripts for Browser games. However, I am a beginner in the Computer Science field. I recently started my Computer Science Degree and would like to know what modules should I look out for that typically covers this sort of thing.

We have a course in second year labelled - 'Full Stack Developing' would that be something I should take?

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  • Can you share the course offerings from your degree program? – pythonpython Jan 12 at 0:32
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    Browser games are HTTP(S) based. Therefore the best start is to set-up a proxy like mitmproxy, Zap, Fiddler, Chares, redirect your web-browser to the proxy and look at the HTTP requests. – Robert Jan 12 at 9:48
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This depends on the implementation of the game in the browser.

The API is likely a RESTful API and the format for data exchange is likely JSON.

A modern full stack web development course will often cover both of these subjects.

In terms of reverse engineering the API itself, there's not a huge challenge. Restful APIs and JSON are chosen because they're easy to use and easy to integrate.

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