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While doing some analysis on a jailbroken iPhone (iOS 12.2), I wanted to put a breakpoint on a function inside the DVIA-v2 (Swift) application but I will see these errors

b __T07DVIA_v232JailbreakDetectionViewControllerC20jailbreakTest2TappedyypFTo
error: libarclite_iphoneos.a(arclite.o) failed to load objfile for /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/arc/libarclite_iphoneos.a
error: libarclite_iphoneos.a(arclite.o) failed to load objfile for /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/arc/libarclite_iphoneos.a
error: libarclite_iphoneos.a(arclite.o) failed to load objfile for /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/arc/libarclite_iphoneos.a
error: libarclite_iphoneos.a(arclite.o) failed to load objfile for /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/arc/libarclite_iphoneos.a
error: libarclite_iphoneos.a(arclite.o) failed to load objfile for /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/arc/libarclite_iphoneos.a
Breakpoint 1: no locations (pending).
WARNING:  Unable to resolve breakpoint to any actual locations.

I checked that the file libarclite_iphoneos.a is present in the folder specified. Previously I was able to debug the application but not sure what has changed that caused these errors. Has anyone encountered this?

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