This DLL is protected by VMprotect 3.x and I can run it in a debugger fine without it showing the "debugger detected" message. I applied my patches to it but it won't save due to it being dynamically allocated memory. I tried to make a loader with Abel Loader Gen, dUP2, and AT4RE, and none of the loaders seem to work. I also tried to dump the DLL with Scylla but when I reinject the dumped DLL the game instantly crashes with no error message. So, my question is, how would I create or use a loader that injects the DLL then applies the memory patch? Thanks.