0

How is Unity3D Application.genuine actually implemented on Android and iOS? Are there any publicly available analyses? Did anyone try to reverse it?

I know it is trivial to modify the property and set it to false or change the result of the underlying call but let's leave this aside. I'm interested in the implementation.

Admins, please consider adding unity3d tag.

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.