I'm trying to mess around with an old game and I want to reposition a UI element.
I found the address of where the x and y position get set (It's set to an X position of 90 and a Y position of 358) but it appears that because the 90 value is less than 128, the compiler optimized the assembly and changed the assembly from a push int (68 ? ? ? ?) to a push signed byte (6a ?).
This means that I'm unable to extend the X position beyond 128.
Is there any way for me to set the X position to something like 1000? I would need to somehow be able to change the assembly code to do a push int instead, correct? Will asm help me achieve that? Or what other methods could I use?