I'm analyzing Android games with Fiddler 2 to see how the game collects data. There is a problem, both Fiddler 2 and Charles Proxy doesn't capture any traffic from some online games. All i got are ads traffics.

I have ensure that I have enabled proxy on Android system, have certificate installed, filtered target process and check if https decryption is working. All fine. I have reseted cert and fiddler 2 but it doesn't help

I have heard it uses socket system, i don't know excatly what he meant. This online game requests a lot of data. I checked logcat and i see that the game retrieved some json data but there is not enough infomation.

I'm missing something there?

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Fiddler and Charles Proxy are web debugging proxies so they only capture http/s traffic. If the game doesn't use the http protocol the trafic wont appear in these tools.

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I believe Burp by PortSwinger will do the work.

How to configure Android to work with Burp: https://support.portswigger.net/customer/portal/articles/1841101-configuring-an-android-device-to-work-with-burp

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  • Sorry, it doesn't work. It also not showing anything – 0xabc Nov 10 '18 at 16:06

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