I'm new to reverse engineering. Can you give an example of a crackme to do "non-hardcoded" key fishing and how to log the x86 registers to spot the generated key?
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It doesn't work like that, unfortunately. I'm going to be drastically oversimplifying the topic, but the 10,000-foot view is that you have two ways to reverse engineer:
Static Analysis: Studying a binary without running it. Programs like IDA can be used to disassemble a binary to automagically lay bare what it can of the binary's workings. This does A LOT for you if you know what you're looking at. Otherwise, prepare to be 100% overwhelmed. There's an amazing introduction to IDA on YouTube that you can watch here.
There are really complex things you can do via other applications/plugins/libraries/frameworks, but you tend to discover those during threads of research. There's likely a plugin or something out there for Olly that will profusely log events/tracing, but the reason what you're interested in won't really work is the amount of data you'd be logging would be insane. You'd still have to search through it all to make sense of everything. Consider there are registers, memory, on-disk, and off-site (which gets you into network protocol land).
For what you're interested in, there's a really, really good video tutorial that uses OllyDbg and IDA to reverse a crackme (video here). For a different approach for the same crackme via dynamic analysis, (here is a video) where I use Cheat Engine, which is an unorthodox tool for the job but that I think a beginner such as yourself would learn a lot from (there's memory scanning, patching, writing custom Assembly and creating a script, etc.). Full disclosure: the tutorial using Cheat Engine is from me.
You have a lot of learning ahead of you, but try to enjoy the ride!